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I find this is extremely effective in getting a tank to quickly identify and control the mob I’ve pulled over. s Pulling %t ) and the name of the mob (%t). For example, my Death Knight’s DPS spec includes the following Death Grip macro (for which I may or may not have got the idea from Rahana): #showtooltip You can also assign raid target marks in a macro. No matter where you bind your target icons, once you get used to where important marks are – say, Skull if you’re tanking – you can very quickly and mindlessly mark a new kill target if something happens. My number pad keybinds for raid target marks. Leaving or disbanding a group will reset any marks that were set.Marks are only cleared if the mob/NPC despawns or if someone clears it.
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Only players in your party/raid can see marks.In a raid, only members with promotes or leader privileges can set marks.Solo or in a party, anyone can set a mark on anything at any time.Raid marks are the little colourful icons that can be set on creatures like mobs or friendly players: I’ll also briefly run through some of the ins and outs of how they work. There are many cool things you can do with marks and I’m sure many words could be written on strategies for doing so, but this post is just about the first step – getting them accessible enough that you can set them or remove them quickly and, hopefully, without having to think about it. This post deals with key binding both the raid and world markers without the use of addons.
Raid alert wow command Patch#
Patch 4.0 took markers a step further, allowing raid leaders to place persistent, bobbing colourful misty marker things on the environment itself, which is all sorts of awesome. I’ve been a total mark junkie ever since they were first added to the game.
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